DLX-T7 Furniture library  for DIALux evo

Extended furniture and object Library (Catalogue) for DIALux evo

If you don’t have any experience with DIALux evo, I advise you to start with DIALux evo DLX-T1  which explains more basic function of the software that might not be explained here, DIALux evo Tutorial DLX-T1  could be found @

https://ezzatbaroudi.wordpress.com/2012/12/28/dialux-evo-tutorials-4-creating-a-complete-project-from-a-to-z-with-dialux-evo/

Also you could see DLX-T2

https://ezzatbaroudi.wordpress.com/2013/01/19/dialux-evo-tutorial-5-creating-a-complete-interior-and-exterior-project/

First step go to the following link and download the objects you want, you can download more than 350 converted 3ds file to m3d.

https://sites.google.com/site/ezzatbaroudi/dialux-evo-m3d-furniture-free-download

Most of these files if not have been modified to have the following.

  • correct dimension  to suit the standard unit in DIALux
  • have texture
  • The insertion point is made at the bottom of the objects to make it easy for handling.

In brief the file is modified to be used right after downloading.

You could simply drag the file into DIALux but if you want to include all the files to be part of DIALux objects and furniture catalogue then follow the steps bellow and then enjoy using a reach object and get a photo realistic rendering!

After downloding the files,Go to object tool and select objects catalouge

Open it.

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At the bottom of the catalouge click on import.

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Click on add files

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Select all the 3ds converted files to m3d and clikc on open.

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Select the first file, while presing shift key scoll down and select the last file to have all the files selected then click on Assign button on the upprer right side.

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On the lower left side click on import.

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Go back to the catalogue and type in the search box the object name

Select the object/objects and click on apply, the object will be placed near the standard object.

 You could see the uploaded files so Far form the bellow snapshot

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The above is a screen shot of most of the objects uploaded currently and more objects is more to come

Enjoy!

The objects could be downloaded @ the following link

https://sites.google.com/site/ezzatbaroudi/dialux-evo-m3d-furniture-free-download

DLX_T15_2
DLX-T15 Construction of complex Architecture Objects in DIALux

for other DIALux evo Tutorials DLX-T

DIALux evo Tutorials-DLX-T 

you can also visit the LdG Lighting Design Guide page

Lighting design Guide-LdG

14 thoughts on “DLX-T7 Furniture library  for DIALux evo

  1. Its great Job,, but how we can convert from .3ds to .m3d, is there any special software or buy the 3d max it self.
    Thank you

    Like

  2. Hi,
    looking at your renders i see very good images but when i make a render by my own i see objects with their meshes.
    I’ve followed your instructions and now i don’t know what to do….can you help me?

    Like

  3. very useful tutorials but i’m confused how we can convert from .3ds to .m3d?

    Like

  4. Imad Abdessater August 5, 2014 — 3:53 pm

    Hi
    This link is not available anymore:
    https://sites.google.com/site/ezzatbaroudi/dialux-evo-m3d-furniture-free-download
    Is there any source of free models to use?
    I am currently designing a garden. I need models for trees and rocks. I wish this is not an impossible request.
    Thanks,

    Like

  5. I go to see each day some web pages and websites to read articles, except
    this website offers feature based articles.

    Like

  6. hello!,I like your writing very much! proportion we be in contact more about
    your post on AOL? I need a specialist on this area to
    resolve my problem. Maybe that is you! Looking ahead to see you.

    Like

  7. how can convert max file to M3D file format to be able to import inside Dialux EVO

    Like

    1. Through dialux normal

      Like

  8. Hi, Meanwhile, congratulations for the tutorial, are made very well. I’ve probles with 3ds importation in dialux. In Dialux 4 it was possible merge the triangles of mesh.how you can do the same in dialux Evo???Thanks, i’ve a very complex interior and i can’t make it directly in dialux. Thank you so much

    Like

  9. Hi, Meanwhile, congratulations for the tutorial, are made very well. I’ve probles with 3ds importation in dialux. In Dialux 4 it was possible merge the triangles of mesh.how you can do the same in dialux Evo???Thanks, i’ve a very complex interior and i can’t make it directly in dialux. Thank you so much

    Like

  10. Very well this instructions, however when I import the 3ds in Evo the textures are not coming with and all object are gray. How did you manage to get the textures with it as well?

    Like

  11. thank you

    Like

  12. Hi everybody! I’m rather new to 3d printing and I have a lot of questions on the matter, so I hope you won’t get mad at me for asking here at least a few of them. I think even before I’ll get seriously into modelling I should focus on the software I’m going to use, and that’s what I would like to ask you about. Mainly, should I look for the most crudest software there is or would it be better to look for something more complex? I’m worried that I’ll get some unwanted quirks while working on simpler software. Currently I’m using some online software called SelfCAD (I didn’t have to download anything). I’ve read some good opinions about it, but maybe you could share yours as well? The second question is about the program as well: should I look for CAD software that would allow me design and slice it in it, or should I use a different program for each? The one I’m suing allows me to do both i it. Will it even make a difference? Weirdly, I couldn’t find the answer to that, as it seems like most blogs want to focus on the very basics (like what is 3d printing and so on), and while the answers to those questions are fine, it seems like no one wants to go into the details (it looks like some of them even steal from each other! I swear I’ve read the same answers to the same questions on at least 3 different sites) but I’m getting off-topic… The last question is about 3d pens. Would it be possible to somehow convert whatever I draw with a 3d pen to a 3d model in a CAD software? For example, if I’ll draw a car with 3d pen, would it be possible to get its outline in a program? I’m not sure how that could even work, but the very idea sounds interesting to me. Anyway, I think I’ll stop here just in case no one will ever answer me and all of this writing will go to waste. I’m sorry that I’m using your content to ask questions, but I hope you’ll understand and help a rookie like me. Anyway, thank you for posting. I learned something from this and that’s always appreciated. Thank you, and I hope to hear back from you very soon 🙂

    Like

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